//
//  HomeGameViewController.m
//  Politics
//
//  Created by Hai Nguyen on 7/9/11.
//  Copyright 2011 VinaSource. All rights reserved.
//

#import "HomeGameViewController.h"
#import "QuestionModel.h"
#import "GameViewController.h"
#import "AppDelegate_iPhone.h"

static HomeGameViewController *share;

@implementation HomeGameViewController
@synthesize homeGameNavController;

// The designated initializer.  Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
/*
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if (self) {
        // Custom initialization.
    }
    return self;
}
*/
+(HomeGameViewController*) homeGameViewController
{
	return share;
}

// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
	share = self;
    [super viewDidLoad];
	arrayGames = [[NSMutableArray alloc] init];
	[self.view addSubview:homeGameNavController.view];
	[homeGameNavController.view setFrame:CGRectMake(0, 0, 320, 480)];	
}



/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations.
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
    
    // Release any cached data, images, etc. that aren't in use.
}

- (void)viewDidUnload {
    [super viewDidUnload];
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
}


- (void)dealloc {
	[homeGameNavController release];
    [super dealloc];
}


@end
